Seekit: The Pantry Manager
Get Coding - Halifax, NS

A pantry management system, with the goal of reducing food waste on behalf of both of your pocketbook and the environment.
Features Include:
- Sortable locally stored pantry storage database
- Dashboard that highlights food items close to expiry, and expired.
- Recipe search function powered by Edamam, to search for recipes by Keyword
Planned Features Include:
- Recipe search function to include dietary preferences, and focus on close-to-expire foods
- Push notifications on mobile about expiring food items
- Future purchasing recommendations based on likelihood of specific foods to go bad
Try the demo Here!
4X Game (WIP)
Personal Project - Halifax, NS

A sci-fi survival 4X strategy game set on a hostile alien world, where players must explore, expand, exploit, and exterminate — all while managing scarce resources and surviving the elements.
Planned Features Include:
- Hex-based map system with procedurally generated terrain and resource nodes
- Survival mechanics including food, energy, and weather hazards
- Faction-based gameplay with unique traits and technologies
- Turn-based exploration and combat, with fog of war and unit customization
- Tech tree progression that adapts to your environment and faction playstyle
- Dynamic events like alien fauna invasions, solar flares, and supply shortages
- In-depth colony and outpost building with morale and population management
Check out the dev log or try an early prototype Here
In Obscurum
Personal Project - Halifax, NS

A sci-fi survival role-playing game inspired by classic choose-your-own-adventure stories. As the captain of a deep-space expedition, you must lead humanity’s last hope into the unknown — and, with luck, bring them home.
Survive the terrors of deep space by managing your ship, your crew, and your choices:
- Create a custom character with unique backgrounds, skills, and AI-generated portraits
- Make difficult command decisions to keep your expedition supplied, sane, and alive
- Experience shifting visuals and multiple endings shaped by your choices and outcomes
You can try a demo of the first chapter Here